At 4pm today, the first non-local playtest of MythWalker started within the First Encounter Playtest Hall (FEPH) at GenCon 2012. Much to my happy surprise, the four players who played through enjoyed the game immensely.
As the game stands now, the consensus is still: "the core is strong, but the numbers need to be balanced." I cannot express how excited I am to get this type of feedback. While I still expect about a year's worth of development, it's heartening to know that the fundamentals of the game feel strong for other players.
We have a meeting with Matt Forbeck tomorrow, and then one more playtest on Saturday. I'm hoping they go as well as the FEPH!