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Tuesday
Jan262010

Risen from the Dead!

*jumps back in the saddle and immediately falls off the horse*

...dang.

A good day to you, my dear readership! I'm sure some of you have faded due to my few weeks of silence. Fear not, though. I'm back from the dead and largely recovered from the beating that the holiday season gave me both mentally and emotionally! I'm ready to ride once more!

*jumps into the saddle again, misses, and falls off the other side of the horse*

...okay, so maybe I'm a little out of practice...

Anyway, I first wish to give a sincere thanks to Fethas Ravenmoon for providing me with the guest post that went up at the end of last week. I should have gotten it up sooner, but there have been a lot of things taking my time. She helped to make sure that last week wasn't completely silent, and now I'm here to make sure that this week is equally not as silent!

Or something.

Undeath and the Light? Forbidden?

So, earlier last week I had a brief discussion over Twitter regarding the idea of Forsaken paladins. I was asked what I thought about them, and the disscussion evolved into whether or not the lore could support such a thing.

As I understand it, the question originally arose during Blizzard's announcement of the new race / class combinations for Cataclysm. Perhaps some people were questioning the validity of tauren paladins, and perhaps they were looking for a another race horde-side that could adopt the class. Certainly, there was controversy when it was given to the blood elves, and it seems as though tauren will be little different.

But what about the Forsaken? As undead former humans and elves, shouldn't they be able to fit into any class they had in life? Or is the belief that the Light abandons all undead a justified belief? Certainly, people will point to various characters like Trevor, who was a devout priest in life, but left abandoned by the Holy Light in undeath. They could also point to the ideas behind the Forgotten Shadow, and the fact that wielding the Light can be a very painful experience to an undead.

But does this mean that no undead can wield the Holy Light? Hardly. The most prominent example to counter the idea is Sir Zeliek, one of the Four Horsemen of Naxxramas. According to Eligor Dawnbringer:

"Sir Zeliek, a paladin in life, so strong in his faith, that even in undeath, the power of the light still heeds his call, smiting his foes in battle."

Indeed, an encounter with Sir Zeliek can be a very unique experience, for this fallen paladin has been known to ask for the forgiveness of the heroes even as he smites them down. He is a clear and explicit example of a death knight of the Scourge who can still wield the Holy Light.

Zeliek is not the only example, however. The trading card game even gives us a similar character in Chancellor Velora, who has the ability to deal holy damage. Indeed, even her flavor text sheds some light on her situation (no pun intended):

"The Light rewards faith, not form."

And what about the player characters? In the quest Garments of Darkness it is strongly hinted that a playable Forsaken priest must learn how to wield light to heal before delving into the darkness.

Undead Paladins?

So does this mean that Blizzard has ultimate freedom to create undead paladins as another potential race / class combination? Will we soon be seeing a legion of Forsaken paladins swathed in holy armor as they march upon Deepholm?

Yeeeaa—no.

Yes, yes. I know I just proved that undead can wield the Holy Light. But understand that, just because something is not impossible, does not mean that said thing is not improbable. Seeing the Forsaken suddenly embrace the Holy Light would stretch that faction's lore just a little too far. You see, the examples given above can largely be considered the exceptions and not the rule. These characters are rare and should be considered unique.

But, hey, seeing an undead holy knight who uses the Light not only to smite his enemies, but also as a form of repentence for his sins would be intriguing, wouldn't it?

 

Thursday
Jan142010

Returning Soon

It has taken some time to get resettled after the events of the holidays, and what with work pretty much remaining constant throughout, time has been a rare thing.

Fortunately, I've finished up my most pressing matter just recently, so I'll be resuming LoreCrafted posting coming next week. I have a few articles almost ready, plus a guest article sent in by a guild-member and close friend of mine.

Soon, my dear readership, soon. I thank you for your patience.

*bows*

 

Monday
Dec282009

A Somber Announcement

I apologize for the lack of posts. I'd like to blame it on standard holiday busy-ness, but this holiday has been anything but standard.

I have a post on my art portfolio site explaining it. Please read it. It explains what's been happening.

Once things have settled, LoreCrafted will return to normal. I thank everyone for their understanding and patience.

 

Monday
Dec142009

Hearts, Hands, and Voices Ends!

The Azeroth United Hearts, Hands, and Voices charity drive for Child's Play has ended. The original goal of $5,000 was shattered within the first couple of weeks of the drive, and the final total for the event exceeded $7,900!

I wish to thank everyone who contributed to such a good cause, and I bow to all of you.

*bows*

Because the Chip-In widget has closed submissions, I have removed it from the site's header, but you can still find the information about Azeroth United by following the links above.

I'm sure, over the next few days, all the loose ends of the event will be tied up by the good folks of AU. This was something I am honored to be a part of, gang. Thank you, sincerely.

 

 

Wednesday
Dec092009

The Silence of Peace...

...is not to be found here.

This is the silence of war. This is the silence of a raging battle against forces outside of our direct control, against an enemy that knows no remorse, and an enemy that will give no quarter.

You think I'm referring to Patch 3.3, don't you?

*grins*

Perhaps in part, yes. But I'm actually addressing some real life matters that have recently come up that have caused LoreCrafted's recent silence.

That dastardly thing called the "day job" has required of me long days, weekends of work, and short nights. This isn't permanent, however, and should clear up by the end of this month.

LoreCrafted will not follow MADNESS AND INSANITY into a Christmas hiatus, however. It'll keep going and I'll keep writing, but the articles may be a bit more sparse than they have been lately. But don't worry, I have a guest poster lined up with some promised articles, and I have a few lengthy responses to the "Ask the Greyseer" post from a couple of weeks ago. They just need some extra polish.

In addition, I also have a review of the new Death Knight manga to post, as well as my requisite reviews of the World of Warcraft monthly comic. New creative teams start soon, so I'm looking forward to it this time around.

Finally, by the time Christmas and the New Year's pass, I should be freed from my shackles and able to resume the schedule I had established over the past few months. For now, however, you have a slew of new and old lore that dropped in Patch 3.3 (covered nicely in this WoW.com article) to enjoy, plus new mechanics, weapons, bosses, dungeons, and lag enemies to experience.

Enjoy it for now. We'll discuss it later.

*grins*